I've been working on this one for a while, it started as a way to learn and practice UE5, I kept adding stuff and testing things until I felt it would be beneficial to end the project and move on to other experiments.
Most of it done in UE5, blender was used for a couple of small tweaks and adjusting models from the web. Davinci was used to add some more grain and a slight bloom effect, as well as sound.